Question 11
Which code, inserted at line 14, generates the output "3.14 10"?
#include <iostream>
using namespace std;
namespace myNamespace1
{
int x = 5;
int y = 10;
}
namespace myNamespace2
{
float x = 3.14;
float y = 1.5;
}
int main () {
//insert code here
cout << x << " " << y;
return 0;
}
#include <iostream>
using namespace std;
namespace myNamespace1
{
int x = 5;
int y = 10;
}
namespace myNamespace2
{
float x = 3.14;
float y = 1.5;
}
int main () {
//insert code here
cout << x << " " << y;
return 0;
}
Question 12
What happens when you attempt to compile and run the following code?


Question 13
What happens when you attempt to compile and run the following code?
#include <iostream>
using namespace std;
class A {
public:
virtual void Print()=0;
};
class B:public A {
public:
virtual void Print() { cout<< "B"; }
};
class C:public A {
public:
virtual void Print() { cout<< "C"; }
};
int main()
{
B ob2;
C ob3;
A *obj;
obj = &ob2;
obj?>Print();
obj = &ob3;
obj?>Print();
}
#include <iostream>
using namespace std;
class A {
public:
virtual void Print()=0;
};
class B:public A {
public:
virtual void Print() { cout<< "B"; }
};
class C:public A {
public:
virtual void Print() { cout<< "C"; }
};
int main()
{
B ob2;
C ob3;
A *obj;
obj = &ob2;
obj?>Print();
obj = &ob3;
obj?>Print();
}
Question 14
What happens when you attempt to compile and run the following code?
#include <iostream>
using namespace std;
int fun(int x);
int main() {
cout << fun(0);
return 0;
}
int fun(int x) {
if(x > 0)
return fun(x-1);
else
return 100;
}
#include <iostream>
using namespace std;
int fun(int x);
int main() {
cout << fun(0);
return 0;
}
int fun(int x) {
if(x > 0)
return fun(x-1);
else
return 100;
}
Question 15
What will happen when you attempt to compile and run the following code?
#include <iostream>
#include <string>
using namespace std;
int fun(int);
int main()
{
int *x = new int;
*x=10;
cout << fun(*x);
return 0;
}
int fun(int i)
{
return i*i;
}
#include <iostream>
#include <string>
using namespace std;
int fun(int);
int main()
{
int *x = new int;
*x=10;
cout << fun(*x);
return 0;
}
int fun(int i)
{
return i*i;
}
